Skyrim can help Bethesda with Fallout 4
Out of the many posts we have done on Elder Scrolls V: Skyrim, we thought it would be a good idea to look at how the popular game features could help improve Bethesda’s new games like the much-anticipated Fallout 4.
In an article on IGN they write about lessons that can be learnt from Skyrim making Fallout 4 as successful if not more so. One of the first things that they spoke about was the idea of a morality system in Skyrim that makes the player feel the affects of any wrong doing with bounties and punishable outcomes for everything from killing to stealing without being locked out of certain areas and Fallout 4 could work well with a similar morality route.
A more natural skill progression and level up would help with developing a character unique to the player’s earned attributes without owning a power that was not necessarily wanted or used. Skyrim allows the user to enhance their character, only upgrading one of three statistics when they level-up. Another feature that was mentioned was the world of a post-apocalyptic wasteland can be a bit drab and the expansion pack of Point Lookout for Fallout 3 takes the player away from this uninteresting world.
The non-linear gaming from Skyrim and Fallout 3 works well allowing the player to go near enough wherever they want and more of this should be available. Skyrim also has less story and more action along with beautiful scenes that makes the player want to stop and have a good look around. Generally, this fine art would be beneficial in Fallout 4.
Do you think that Skyrim has some authentic features that make it unique and Fallout’s apocalyptic world has less to offer? With all this in mind, it was 2008 when Fallout 3 came out and I am sure that with feedback from then, Bethesda will have taken in all the rewards from Skyrim to create another big hit.
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I like these open world RPGs because they give you a lot to do and a lot of ways to do them. Skyrim is better because its the beggest with the best graphics and constant objectives. Fallout 3 was good even when you completed everything since the world is so cool to explore. Fallout New Vegas was a good game when you still had somthing to do, but once you complete every quest and awesome DLC, there is nothing fun to do in that rat sized world. I automatically know that Fallout 4 will be better than Skyrim and that TES VI will be better than that. All I ask for is a fun game with an awesome world to roam in and good RPG mechanicsto complement the combat, and more importantly something to do.
well.... this was stupid. I thought it would be an original article. Not a copy of IGN's article. I thought Fallout 3 was way better then Skyrim. In combat(more weapons) and setting. But New Vegas for me is the best
fallout 3 was better in my opinion because it had a better story, it made me mad when i saw my in game dad die, made me want to destroy every enclave i saw. skyrim had a much more beautiful landscape, but it felt repetitive sometimes. in skyrim no one smiles or laughs. theres isnt anything bizarre. the characters are so much more memorable in fallout 3 than in skyrim. skyrim didnt even give me a good cut-scene in the end. the only quest that was even memorable in skyrim was the one where i met sheogorath. thats what they did wrong in skyrim, they didnt make any of it interesting. every quest in skyrim is just go to this dungeon/cave/camp etc. and kill some bandits a giant whatever then kill the boss of that area. i hope they realize all of this and dont do what they did in skyrim. they made it all to serious.
screw fallout 4, bethesda hasn't even finished skyrim yet. we're playing a work in progress but despite that skyrim is an infinitely more interesting game than fallout was or has the potential to be