Patch addresses latest Max Payne 3 PC issues

The newly released patch for Max Payne 3 on the PC is said to resolve many issues encountered including stuttering on some video cards and other problems experienced involving the mouse acceleration and the game being locked in an incorrect aspect ratio. This is the first PC patch that will be downloaded automatically the next time you start the game so we are interested to see what has been rectified.

An issue with mouse acceleration affecting aiming which adds a command-line option to disable mouse acceleration has been addressed and DSO Gaming list the update changlog for users to run through. The fixes highlighted are many reported issues such as needing service packs, compatibility with incorrect OS, and a whole heap of crash problems during startup and in-game. Audio dropouts when no audio device was plugged in, or when the headphones or speakers are disconnected while in game, a slow reacting mouse has had the sensitivity issues addressed as well as the acceleration affecting aiming.

As we mentioned earlier reported issues of game locked in incorrect aspect ratio or alt-entering and having incorrect aspect ratio, along with an added command-line option for locked aspect ratio as command-line option -aspectratio width:height (ie. -aspectratio 4:3 / -aspectratio 16:9) In a future update, this will be added as an option in the graphics menu. Finally fixed reported issues of the video card reporting having 0MB of video memory available. Users unable to adjust graphics options because of this (Also helps fix stuttering on some video cards).

In a recent article on Techspot, they highlight the graphics and computer performance being tested and explain the technology side of things, and the two engines on top of each other are what show off physics and animation and support for DirectX 11 and stereoscopic 3D rendering on the PC. The advanced Euphoria dynamic animation engine and the game being built on the RAGE game engine is what prompted their test setup to look at the performance and then check out the results.

A few weeks back we wrote a post on a patch for the console versions looking into some of the problems found from lagging controls and matchmaking to audio problems since its release. Have you had any issues that have not been mentioned or gone unreported?