Lego Batman 2 review points to glitches
Last week saw the launch of Lego Batman 2 on the Xbox 360, PlayStation 3, PS Vita, DS, 3DS, and Wii, and this version shows Lex Luthor teaming up with the Joker in a bid to bring Batman and Gotham City to its knees. Other new villains are expected in this version along multiple characters to interact with from DC Comics’ Justice League.
Looking at a review based on the Xbox 360 version the overall perspective is that there are plenty of glitches involved even though this game is the first Lego title to implement voice acting and introduce a giant, open world for players to explore. Giving us their opinion on Lego Batman 2 Games Beat mention that this title tries to redefine the franchise but some setbacks have been noted.
Enjoyment was found with abundance of characters, their unique gameplay mechanics and the writers get a decent balance between Batman and Superman’s relationship. Although they get on, the idea that Batman has a stash of Kyroptonite in the Batcave just in case Superman turns bad adds to the rapport between the two. When it comes to the drawbacks multiple glitches are to be found in Lego Batman 2 and the critic expected these to be cleared up since the last game.
The Xbox 360 version involved situations where the entire game seizes directly before or after a cutscene, and freezes were experienced 11 times at the end of one. The split screen is also questionable as there is no control over how the dynamic splitscreen behaves, which means it will often send the dividing line spinning out of control when players step away from each other. Generally, this there is potential in where this franchise is heading and playing so many iconic DC heroes and villains is a refreshing change of pace.
Giving an overall rating of 75 out of 100 their verdict is that there is a fun adventure available, bear in mind you can work through the glitches. Have you found this a buggy experience? Will you be expecting to see more goodies and baddies coming soon as DLC?