GRID 2 on Xbox 360/PS3 vs. PC

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In the past it has been said that Codemasters’ racing games, especially F1 2011, have often looked noticeably superior on Xbox 360 compared to PS3, and with GRID 2 on its way to both consoles we are interested to see if this version of the game will be identical and how it bears to the PC.

The console version of GRID 2 is not streets away from the PC edition according to Codemasters Executive Producer Clive Moody, and apparently, GRID 2 on the consoles has not much to choose between the two. He states that there are differences relating to nuances of what they are strong at, but it is not noticeably different when you look at the overall experience visually. When you see the PC demo you will find that the 360 and PS3 are not lagging that far behind.

Skepticism among some gamers raises questions about whether Codemasters should admit that they just cannot recreate the same standards that they can on the PC, and although there will be discussions about what platform is more expensive to work on. Some PC gamers may wonder whether GRID 2 will have a low graphics setting if the consoles are not far behind, and those who love the cockpit view game may not be overly impressed by the lack of this is in GRID 2.

In an article on Games Radar they reflect on the PC version but also question which console offers the best GRID 2 and with a hands-on preview and a view of the first trailer they feel that this game is looking unbelievable. After asking Clive Moody about the differences, they also highlight comments by Associate Producer Iain Smith who spoke about the big benefit of having this relationship with the Birmingham studios, as a completely different group of people has explored different angles.

Clive Moody has said that they stand back, admire their accomplishments, and feel that squeezed every ounce that they can out of that console. Do you think that something may be wrong if console versions are not that far behind PC version? Maybe you feel that the differences will be noticeable.

 
 
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  • Jim

    “Do you think that something may be wrong if console versions are not that far behind PC version?”

    I’m sorry that’s absolutely ridiculous. To expect a developer to have a game look near identical on a 7 year old console to a top end modern day PC makes no sense at all. This isn’t magic. This stuff runs on hardware and 7 years old in technology is ancient. If the PC doesn’t look significantly better than the console version it’s codemasters dumbing down PC visuals. I find it laughable that devs these days get dinged for PC versions of games looking far superior compared to the console version. How journalists lowered the console review scores of BF3 because they looked and ran worse than the PC version. Why dont you guys point the finger at MS and Sony for not moving passed this ancient technology from 2005. A near decade old machine. An average 800 dollar PC can net you a fast quad core processor, 8 gigs of ram, and a GTX 660. That computer would effectively be 8x faster than a 360.

    This isn’t elitism as I game on a PS3, 360, and PC. It’s common sense.