Eternal Darkness 2 release loses momentum
News that Eternal Darkness 2 could be in doubt is down to reports of disgruntled employees, as Silicon Knights has had to impose a drastic redundancy operation, giving us reason to believe this is why the release has lost momentum. The original Eternal Darkness: Sanity’s Requiem is a psychological horror game and was released for the Nintendo GameCube, although it was originally planned for the Nintendo 64.
First released and published by Nintendo on June 24, 2002 in North America, the game revolved around a mansion in Rhode Island, which was the home of protagonist Alexandra Roivas’ grandfather, and the place of a the mysterious book known as The Tome of Eternal Darkness. Using a third-person perspective the objective of the game was to visit various locations through the ages as 12 different characters. In an article on CVG, they mention the sequel was set to be coming out as a demo according to some employees, yet this sounds like it has lost momentum.
Canadian studio Silicon Knights was once held in high regard but cuts in staff mean only a handful of employees remain out of about 120, and this is down to cancelled publishing deals, failed lawsuits and deals that have gone bust. Apparently, the company has been whittled down to just five staff, according to a Kotaku report, and this involves both layoffs and resignations. Meaning plenty of those who were involved in the original Eternal Darkness have been gone sometime.

The discontent of X-Men: Destiny is also mentioned as one of the most critically and commercially unpopular games in the history of the X-Men franchise, which not only scored under 50 as a Metascore, but also had terrible sales figures. Some have suggested a HD re-release of Eternal Darkness prior to a sequel would generate more interest in the franchise, as many who enjoyed the original would love to see a decent sequel. Did you enjoy the original? What are your thoughts on the Eternal Darkness 2 release losing momentum?
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